graphical user interface - определение. Что такое graphical user interface
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Что (кто) такое graphical user interface - определение

USER INTERFACE ALLOWING INTERACTION THROUGH GRAPHICAL ICONS AND VISUAL INDICATORS
Graphical User Interface; Graphical Computer; Graphical-user interface; Graphical interface; Graphical user environment; Graphical user interfaces; Graphic User Interface; Graphic user interface; Graphical tool; UI chrome; User Interface Chrome; User interface chrome; GUI; Graphical User Interfaces; Desktop (computing); Graphical environment; Displayed to the drivers; Window chrome; Graphic interface; Graphical environments; 3d interface; 3D GUI; Graphics-based user interface; Chrome (user interface); 3D graphical user interfaces; 3d graphical user interface; 3D graphical user interface; Graphical interfaces; 3D GUIs
  • An Apple Lisa (1983) demonstrating LisaOS, Apple Computer's first commercially available GUI.
  • A modern CLI
  • HP LX System Manager]] running on a [[HP 200LX]].
  • touch UI]]s popular on small mobile devices are an overlay of the visual output to the visual input.
  • Layers of a GUI based on a [[windowing system]]
Найдено результатов: 1789
graphical user interface         
¦ noun a visual way of interacting with a computer using items such as windows and icons.
Graphical User Interface         
<operating system> (GUI) The use of pictures rather than just words to represent the input and output of a program. A program with a GUI runs under some windowing system (e.g. The X Window System, MacOS, Microsoft Windows, Acorn RISC OS, NEXTSTEP). The program displays certain icons, buttons, dialogue boxes, etc. in its windows on the screen and the user controls it mainly by moving a pointer on the screen (typically controlled by a mouse) and selecting certain objects by pressing buttons on the mouse while the pointer is pointing at them. This contrasts with a command line interface where communication is by exchange of strings of text. Windowing systems started with the first real-time graphic display systems for computers, namely the SAGE Project [Dates?] and Ivan Sutherland's Sketchpad (1963). {Douglas Engelbart}'s Augmentation of Human Intellect project at SRI in the 1960s developed the On-Line System, which incorporated a mouse-driven cursor and multiple windows. Several people from Engelbart's project went to Xerox PARC in the early 1970s, most importantly his senior engineer, {Bill English}. The Xerox PARC team established the WIMP concept, which appeared commercially in the Xerox 8010 (Star) system in 1981. Beginning in 1980(?), led by Jef Raskin, the Macintosh team at Apple Computer (which included former members of the Xerox PARC group) continued to develop such ideas in the first commercially successful product to use a GUI, the Apple Macintosh, released in January 1984. In 2001 Apple introduced Mac OS X. Microsoft modeled the first version of Windows, released in 1985, on Mac OS. Windows was a GUI for MS-DOS that had been shipped with IBM PC and compatible computers since 1981. Apple sued Microsoft over infringement of the look-and-feel of the MacOS. The court case ran for many years. [Wikipedia]. (2002-03-25)
Graphical user interface         
The GUI ( "UI" by itself is still usually pronounced . or ), graphical user interface, is a form of user interface that allows users to interact with electronic devices through graphical icons and audio indicator such as primary notation, instead of text-based UIs, typed command labels or text navigation.
Graphical user interface builder         
  • [[NetBeans]] GUI builder
SOFTWARE DEVELOPMENT TOOL
GUI Builder; GUI builders; GUI builder; User interface builder; Gui builder; List of GUI builders; List of graphical user interface builders; GUI designer; Form desinger; Form designer
A graphical user interface builder (or GUI builder), also known as GUI designer or sometimes RAD IDE, is a software development tool that simplifies the creation of GUIs by allowing the designer to arrange graphical control elements (often called widgets) using a drag-and-drop WYSIWYG editor. Without a GUI builder, a GUI must be built by manually specifying each widget's parameters in source-code, with no visual feedback until the program is run.
Vector-based graphical user interface         
  • 2D GUI. All window decorations and elements inside them are vector-based, the background is generated from multiple sine waves and the shapes are defined in-runtime. The final image is rasterized, anti-aliased and optionally composited, here the compositing is disabled.
Vector Based GUI; Vector based gui; Vector-based gui; Vector based graphical user interface; Vector-Based GUI
A vector-based graphical user interface is a mostly conceptual type of graphical user interface where elements are drawn using vector rather than raster information.
Terminal User Interface         
  • The [[FreeDOS]] Edit user interface
  • Embedded system displaying menu on an LCD screen
  • Screenshot of the desktop of an Oberon System showing an image and several text viewers
  • Snapshot of 'XFdrake', a TUI used in [[Mandriva Linux]] to configure the graphical system
TYPE OF INTERFACE BASED ON OUTPUTTING TO OR CONTROLLING A TEXT DISPLAY
Text User Interface; Text-based (computing); Textual user interface; Terminal user interface; SMG$; Text based; Text-based; Text user interface; Text-based interface; Text-based User Interface; Character-based; Character-based user interface; Text based interface; Text-only; Text-mode user interface
text-based         
  • The [[FreeDOS]] Edit user interface
  • Embedded system displaying menu on an LCD screen
  • Screenshot of the desktop of an Oberon System showing an image and several text viewers
  • Snapshot of 'XFdrake', a TUI used in [[Mandriva Linux]] to configure the graphical system
TYPE OF INTERFACE BASED ON OUTPUTTING TO OR CONTROLLING A TEXT DISPLAY
Text User Interface; Text-based (computing); Textual user interface; Terminal user interface; SMG$; Text based; Text-based; Text user interface; Text-based interface; Text-based User Interface; Character-based; Character-based user interface; Text based interface; Text-only; Text-mode user interface
<jargon> Working under a non-window-based operating system (e.g. MS-DOS) as opposed to a graphical user interface (e.g. Microsoft Windows). An MS-DOS text-based program uses a screen with a fixed array of 80x25 or 80x40 characters. Examples are WordPerfect before version 5.1 and Microsoft Word. (1995-03-16)
Textual User Interface         
  • The [[FreeDOS]] Edit user interface
  • Embedded system displaying menu on an LCD screen
  • Screenshot of the desktop of an Oberon System showing an image and several text viewers
  • Snapshot of 'XFdrake', a TUI used in [[Mandriva Linux]] to configure the graphical system
TYPE OF INTERFACE BASED ON OUTPUTTING TO OR CONTROLLING A TEXT DISPLAY
Text User Interface; Text-based (computing); Textual user interface; Terminal user interface; SMG$; Text based; Text-based; Text user interface; Text-based interface; Text-based User Interface; Character-based; Character-based user interface; Text based interface; Text-only; Text-mode user interface
<interface> (TUI) Either a text-based version of a GUI, or a full-screen version of a CLI. (2003-10-21)
Text-based user interface         
  • The [[FreeDOS]] Edit user interface
  • Embedded system displaying menu on an LCD screen
  • Screenshot of the desktop of an Oberon System showing an image and several text viewers
  • Snapshot of 'XFdrake', a TUI used in [[Mandriva Linux]] to configure the graphical system
TYPE OF INTERFACE BASED ON OUTPUTTING TO OR CONTROLLING A TEXT DISPLAY
Text User Interface; Text-based (computing); Textual user interface; Terminal user interface; SMG$; Text based; Text-based; Text user interface; Text-based interface; Text-based User Interface; Character-based; Character-based user interface; Text based interface; Text-only; Text-mode user interface
In computing, text-based user interfaces (TUI) (alternately terminal user interfaces, to reflect a dependence upon the properties of computer terminals and not just text), is a retronym describing a type of user interface (UI) common as an early form of human–computer interaction, before the advent of graphical user interfaces (GUIs). Like GUIs, they may use the entire screen area and accept mouse and other inputs.
User interface design         
SYSTEM OF DESIGN USER INTERFACE FOR MACHINES
User interface engineering; User Interface Software Engineering; Interface designer; Interface design; User Interface Design; Website navigation; User Interface design; UI design; GUI design; User Interaction Engineering; Interface Design; Graphic interface design; User Interface Engineering
User interface (UI) design or user interface engineering is the design of user interfaces for machines and software, such as computers, home appliances, mobile devices, and other electronic devices, with the focus on maximizing usability and the user experience. In computer or software design, user interface (UI) design primarily focuses on information architecture.

Википедия

Graphical user interface

The GUI ( JEE-yoo-EYE or GOO-ee), graphical user interface, is a form of user interface that allows users to interact with electronic devices through graphical icons and audio indicator such as primary notation, instead of text-based UIs, typed command labels or text navigation. GUIs were introduced in reaction to the perceived steep learning curve of CLIs (command-line interfaces), which require commands to be typed on a computer keyboard.

The actions in a GUI are usually performed through direct manipulation of the graphical elements. Beyond computers, GUIs are used in many handheld mobile devices such as MP3 players, portable media players, gaming devices, smartphones and smaller household, office and industrial controls. The term GUI tends not to be applied to other lower-display resolution types of interfaces, such as video games (where HUD (head-up display) is preferred), or not including flat screens like volumetric displays because the term is restricted to the scope of 2D display screens able to describe generic information, in the tradition of the computer science research at the Xerox Palo Alto Research Center.